Multi-agent large-scale parallel crowd simulation
نویسندگان
چکیده
منابع مشابه
Large Scale Crowd Simulation Using A Hybrid Agent Model
We present a hybrid model for large-scale crowd simulation by augmenting continuum dynamics under an agent based perspective. Our model supports both group behaviors and complex behaviors driven by individual decisions of agents. Our simulation system is implemented on the parallel architecture of graphics processing units (GPUs), and scales very well with respect to the size of the virtual env...
متن کاملCrowd Simulation Via Multi-Agent Reinforcement Learning
Artificial intelligence is frequently used to control virtual characters in movies and games. When these characters appear in crowds, controlling them is called crowd simulation. In this paper, I suggest that crowd simulation could be accomplished by multi-agent reinforcement learning, a method by which groups of agents can learn to act autonomously in their environment. I present a case study ...
متن کاملParallel Simulation of Large-Scale Parallel Applications
Accurate and efficient simulation of large parallel applications can be facilitated with the use of direct execution and parallel discrete-event simulation. This paper describes MPI-SIM, a direct execution-driven parallel simulator designed to predict the performance of existing MPI and MPI-IO application. MPI-SIM can be used to predict the performance of these programs as a function of archite...
متن کاملVisualization of Crowd Flow in Large-scale Facility Using Agent-based Simulation
ABSTRACT: To prevent crowd accidents in large-scale facilities that are available to the general public, it is important to share information on safety measures among organizers, the police, the fire department, and government officials. In this study, we present a crowd simulation system that is capable of sharing visual information on the estimated flow of the crowd and that can be used when ...
متن کاملLarge-Scale Agent-Based Pedestrian and Crowd Simulation in Real-Time
This paper deals with the implementation details and results of simulating a city populated by a large number of pedestrians. The goal of the simulation was to, as realistically as possible, simulate large numbers of people going about their daily lives, interacting with each other and the city environment, in real-time. We also simulated dense crowds and realistic collision avoidance technique...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
ژورنال
عنوان ژورنال: Procedia Computer Science
سال: 2017
ISSN: 1877-0509
DOI: 10.1016/j.procs.2017.05.036